Sony To Reveal PS5 Today, Stay Tuned For Updates (UPDATED: 12:56 PM)

It’s no secret that Sony is hard at work developing the PlayStation 5. The system is due out at the end of the year after-all. However, the bits of confirmed information we have on the system are few and far between. For instance, we know the PS5 will boast a solid-state drive (SSD) that will reduce load times to near zero. We know it will be called the PlayStation 5. We’ve heard rumors that single player will play a major part of the system’s development philosophy, and we’ve also heard rumors of it having true backwards compatibility.

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Tomorrow at 9am Pacific Time, PS5 lead system architect Mark Cerny will provide a deep dive into PS5’s system architecture, and how it will shape the future of games. Watch tomorrow at PlayStation Blog: https://t.co/bgP1rXMeC8 pic.twitter.com/BSYX9tOYhE

Hopefully, today will mark the day where a lot of these rumors become fact one way or the other. Personally, I’m hoping they’re both confirmed. Microsoft recently dropped a bunch of specs on the Xbox Series X, and now it’s Sony’s turn to peddle their wares. I’m not expecting to see a price reveal for the PS5 today, although it would be a good move on their part. I am expecting a firm launch date, specs on what the system can do, and some key selling features. A few clues as to launch titles would be a good move too.

The reveal event is scheduled to start at 12:00 PM EST time today and can be watched here. We’ll be updating this article as information comes out. The Youtube video is playing now here.


  • Mark Cerny is at the podium, underscoring Sony’s core philosophy behind console development.
  • They expect developers will need less than a month to get up to speed with working on the PS5. Compared to 1-2 months for PS4.
  • Confirmed there will be a Solid State Drive, which we already knew. Hard drive was a major limiting factor on the PS4. On PS4, you can read at 50-100 MB/s, so it takes roughly 20 seconds to load a GB of data. PS5 SSD will load at 5 GB/s, roughly 100 times faster than the PS4.
  • Installation during patches will look very different as the SSD has no need of creating new files.
  • I feel like I’m back in college. Dana Carvey is teaching me Gaming Systems Architecture.
  • SSD swaps will be possible. Can be purchased on the open market, but must be as fast as the stock SSD in the PS5. They will announce ones that are compatible after launch, don’t buy one until then.
  • New GPU supports Ray-tracing, and backwards compatibility. He didn’t specify how far back backwards compatibility would go, but he did say PS4.
  • Friendly reminder that this is the presentation that was originally for the Game Developer’s Conference. This is not a sales pitch, or at least we hope it isn’t.
  • 3D Audio is the third major focus. The PS5 will boast incredible sound detailing, allowing more objects to create 3d sound than ever.
  • Headphone compatibility with 3D audio is largely complete, other forms of audio delivery are going to be worked on throughout the next two years.
  • That’s about the gist of it. Again, look forward to a consumer unveiling which will be a bit more exciting for the average viewer. I live and work in this world, and I didn’t understand half of it.

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Cover Photo by Justin Sullivan/Getty Images

About The Author

Kali Scales Kali got into gaming from a young age when her mom bought her a GameBoy with The Legend of Zelda: Link’s Awakening. She’s been a lifelong gamer, particularly fond of the Final Fantasy, Mass Effect, and Star Wars franchises. Her interests extend outside gaming; she loves comics and is particularly passionate about movies. As a member of the LGBTQ+ family, she feels strongly about working with charitable causes and has hosted numerous charity streams. She serves as the Head of Content for the CheckpointXP brand, but also as a producer for the CheckpointXP Radio Show. She occasionally appears as a guest on CheckpointAFK.

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