SHANGHAI, CHINA - JUNE 30: (CHINA OUT) A young boy plays Sony's Playstation 2 video game system at the 2005 Shanghai Animation FairJune 30, 2005 in Shanghai, China. China has a population of 370 million children and young people, making up a huge audience for cartoons and animation. Currently, 90 percent of the market is dominated by foreign producers from Japan and the U.S., with the largest share going to Japan. Most domestic cartoons are criticized for being old-fashioned and lackluster due to little originality in story and characters, dryness of content and persistent educational flavor. (Photo by China Photos/Getty Images)

China has announced new restrictions on what content will be allowed in games that release in the country. Included in these restrictions is a strict ban on blood and corpses. Changing the blood to green and calling it slime will no longer be acceptable. In addition, no game will be allowed to depict the country’s imperial history and games that include gambling will be strictly prohibited. China has an estimated $30 billion spent annually on video games.

Source: Gizmodo
Photo by China Photos/Getty Images