After it was announced that Steve from Minecraft was finally being added in as a playable character recently, it seemed like the memes had all come true (except the ones about Waluigi. Sakurai doesn’t want to talk about Waluigi). But how long do you really think that it took for Nintendo and Microsoft to come to a deal on this?
Minecraft & Super Smash Bros.
Steve, the hero of Minecraft, is joining the game, along with alternate Alex, Enderman, and Zombie skins, and the Internet is going wild. And former Mojang employee Daniel Kaplan added to the chaos surrounding the announcement by first cryptically tweeting asking fans how long they thought talks for this had been going on before he finally revealed that they started around five years ago, which would have been RIGHT at the start of Super Smash Bros. Ultimate development started.
During the reveal video, Masahiro Sakurai spoke about the huge challenges involved in making Steve work in Smash Bros., which might be why it took such a long time. It wasn’t as easy as just making a new character and allowing him to start beating up Banjo and Hero. The entire game had to almost be built from the ground up again, with a rebuilding of stages, the extensive balancing issues that they surely faced with a roster of over 70+ characters now, and even more than anything else, making Steve a character that you could actually “play” in the game.
When will you be able to play as a Minecraft character in Super Smash Bros? No date has been released, yet. Was Steve the right choice for a character in Smash? Let us know on the poll we are running on our Twitter page right now, @CheckpointXP, and if you HATED this announcement, tell us who you would have rather seen. And PLEASE, let Sakurai take a nap. The man looked like his soul had left his body in that announcement trailer.
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